It is surely not a difficult thing to do. You take the basic game structure from Wing Commander and replace all the space combat with racing cars around tracks and/or city streets. Then you profit. Why has no-one done this?
The few racing games out there that do have storylines of sort are generally half-assed efforts where all the plot is delivered through badly-written text put into the game as an afterthought, or they simply don’t carry their potential through far enough.
I can think of a few recent examples. Motorstorm Apocalypse, though I didn’t play it, reportedly had a plot of sorts, but it fell into the former category above. Motorstorm Apocalypse, lest you’re unfamiliar, had you…
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